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Bilsy

Bilsy is the boss of The Christmas Chronicles episode from Jazz Jackrabbit 2.

Details[]

Bilsy appears as a tall, red-skinned humanoid demon, wearing gray pants and a large cape. He won't actually move, waiting on his spot until the player gets into his range to shoot a homing fireball before teleporting away to another spot. The fireball takes two hit points from the player in Normal and three hit points at Hard, and is difficult to dodge, since it follows the player's movement and is relatively fast, detonating when it hits or after a while.

The safest way to avoid the fireball is to hold the run button and jump over it to the other side of the screen. Depending on the distance from the fireball, player should be able to jump over the fireball safely with this strategy, but they have to bait and align the trajectory readjustment of fireball if it were to approach from above or below. By the homing traits of the fireball, its distance might require its trajectory to be misaligned first before a safe jump opportunity shown itself, yet that may not always be the case when you are cornered in the heat of combat.

Alternatively, player can use invulnerability frames at the very start of the ground stomp animation to somewhat parry the fireball as it is about to collide, but that requires practice. For that to work, player must time the impact and gauge their jump height by the distance from the fireball and tap down button as it is about to hit for entering the i-frames of animation for a brief moment. Due to homing traits of the fireball, it is best to stand in the air as much as you can as projectile getting near for getting the hang of it. When you ground stomp, the invulnerability frames only last when player character is hung in the air while turning slowly at the very start of the animation, the i-frames state will end when player accelerate and heel spin towards the ground.

There are two platforms in the arena, with lots of RF Missile ammo pickups which the player may use in the fight, though that is not recommended since the player needs to get close to the boss for the weapon to be effective and the knockback will stun the player, making it harder to avoid the boss' attack.

Gallery[]

Trivia[]

  • Bilsy was originally a unused boss from the regular game which got recycled for the Christmas Chronicles release.
Bosses
Jazz Jackrabbit: Hover CarOstrich SteedQuake TankJungle DragonSewer OwlEvil JazzZoonikEnemy SpawnerOrbmarine

Jazz Jackrabbit 2: Queen EarlongSchwartzenguardDevan's RobotUterusBollyBubbaDevan ShellDevil DevanBilsy
Jazz Jackrabbit (GBA): Chameleon KingSaurian GeneralAbominable Snow TurtleGiant Mech TurtleDark Shell